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Knowledge 23 VR

About

As the creative leader for the VR experience at Knowledge 23, I had 6 weeks to create an immersive experience that would enhance ServiceNow's branding efforts around the RiseUp initiative. The experience needed to help users better understand the purpose and importance of RiseUp. To do this, I developed a 5-room spaceship tour, where users took on the role of an explorer and learned about key information in each room.

Achievements

#1 Booth at Knowledge 23

(Most professional leads generated)

500% increase in professional leads year over year

Maintaining the top position for 2 consecutive years

Programs

  • Blender

  • Substance Designer

  • Substance Painter

  • Illustrator

  • Photoshop

  • After Effects

  • Premiere

  • Audition

  • ZBrush

  • Spatial.IO

  • Unity

3D Model: R.O.N.

Tranquility Room

Easter Egg

Simulation Room

Production Info

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